Midi is a character I've made for a game project during school called Beat Born. The character was sculpted in Zbrush and retopologized in Maya. Baked and textured in Substance Painter and rendered in Unreal Engine 4.
A really fun game project made in Unity with classmates and friends where it's all about moving with the music and defending the last power source of humanity from hordes of robots. Play in rhythm with the music to build sync power! This power is used to unleash devastating attacks designed to wipe out all robots in one fell swoop. Adapt your play style depending on the enemy, string together combos suited to the situation and enjoy an adaptive soundtrack that reacts to your actions!